I use the word "experience" in the title of this post instead of "watch" or "screen" because it’s really more of an active experience, than the passive nature of movie-watching that we’re all accustomed to.
In case you haven’t been paying attention, virtual reality (VR) is seemingly *the future* of media, especially in gaming and cinema.
How big could this specific industry get? Consider that major companies like Disney, Google, Facebook and others are investing billions of dollars into perfecting the technology, and the experience that they likely hope will eventually become mainstream. There’s even a Virtual Reality Film Festival already – a traveling…
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